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The links below may take you to external sites or to user-submitted content. NewTek makes no claim for the suitability of these tutorials for the LightWave product, and you consume this content at your own risk. We provide access to it solely as a convenience to our customers.
- Exporting skinned characters from 3ds Max to LightWave — by Tony Prohl
- Fundamentals of Subpatch Modeling — by Richard Culver
- Environment Light tutorial — by Andrew 'Tobian' Comb
- Move, Rotate and Scale Parts in LightWave 2018 — by Joe Lertola
- How to do edge renders in LightWave 3D, a brief tutorial — by Nick Stevens
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