Creating a Copper Verdigris Surface with the New Patina Shader from Tim Laird, LairdSquared
Sat 19 Jan 2019
LightWave™ Bridge to Unreal Engine: Materials from Mike Green
Sat 12 Jan 2019
Material Components: Simulated Edges, Worn Edge and Chipped Paint Effects, Part 2 from Andrew Comb
Tue 08 Jan 2019
Material Components: Simulated Edges, Worn Edge and Chipped Paint Effects, Part 1 from Andrew Comb
Mon 07 Jan 2019
Material Components: Volumetric Tools from Andrew Comb
Sun 06 Jan 2019
Material Components: The Illumination Material Integrator from Andrew Comb
Sat 05 Jan 2019
Blending Material Components from Andrew Comb
Fri 04 Jan 2019
Material Components: Fresnel Functions from Andrew Comb
Thu 03 Jan 2019