Attributes and Properties

In multiple places, most notably the Object and Camera Properties windows, you will now see two buttons where there used to be one Properties button. The Properties button is still there but has had its name truncated to P. The new button, just labeled A, is for Attributes. Right now, the Attributes panel can just call the Properties panel, but the idea is that cameras, objects, and other scene items will be able to make use of attributes to communicate with other parts of the software. For now, general users should ignore the A button.