Advanced Animation
Go to the Animation section of the Reference part of the documentation for more in-depth animation advice:
Simulation
Bullet Dynamics — LightWave's implementation of the Bullet dynamics library
OpenVDB — Industry standard volumetrics
Fracture — Create realistic breaks for your objects
Flocking — Simulate animal flocking behaviors
FX Dynamics — LightWave's original dynamics system
HyperVoxels — LightWave's original volumetric system
Animating
04 December 2024