LightWave 2018

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Let's start with our example object shown here. There's a box with a port and starboard interior, an image on the back wall and a gradient on the floorLeft, Right, Back wall and Base surface to be textured.

For the sake of this tutorial, the flat colors and gradient have been made with images. If we click the T button for the Color channel of the Back Surface, we'll see the familiar sight of a Texture Editor.


Go further by surfacing the box with a single surface, single UV map and UDIM image textures - Texturing the box with UDIM