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Octane Camera Mapping

Node Input/Output

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This node adds support for camera mapping. The user can select what camera is used for the projection, and has a switch and a parameter to fix a frame for animation effects.

Usage

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This node is plugged into the projection input of the Texture Image Node.

Parameters

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Parameters

Camera - Allows selection of the camera to be used for Camera Mapping in Octane. You can choose a specific camera or just leave it the default with the currently selected camera in Layout.

Fixed Frame - Selecting this allows you to choose a specific frame within Layout to be used for Camera Mapping within Octane Render.

Last modified: 03 October 2024