2024
 
1.0

Airbrush

WIP
Last modified: 18 March 2025

The Airbrush tool allows you to “paint” directly on your Vertex Maps. How it works depends on which kind of map you’re working with.

Airbrush-map.png

Choose the desired map from the Vertex Map drop down in the Numeric panel. All the maps available to the Airbrush will be listed here by name, with the type of map in brackets on the right.Whichever map you pick will be shown in any viewports capable of showing it, assuming it’s the same type of map chosen in the VMap Bar. (i.e. Weight Maps will be shown in viewports using the Weight Map Render Mode, Color Maps in Smooth Shade, Texture, and Textured Wire, etc.)

If you pick a different Weight or Color Map from the VMap Bar at the bottom of the screen while the * Airbrush* is open, that map will replace the one that’s showing, both in the viewports and the Airbrush Numeric panel, if it’s the same type.

The “same type” caveat is important. If you have a map of a different type showing in the Numeric panel and the VMap Bar, for instance, a Weight Map in the VMap Bar, and a Morph Map in the Numeric panel, any airbrush strokes will be applied to the map in the panel, in this case the Morph Map, and not to the one in the VMap Bar, even though that’s the one you will be looking at. So, if the airbrush seems to have no effect, check to make sure you are working on the right map.