2024
 
1.0

Image Sampler

WIP
Last modified: 10 March 2025
image2016-1-25-12_23_12.png

An image node that allows more external control than the standard Image node. It uses the Projection nodes to determine how the image will be attached to the surface. A Projection node isn't needed for intrinsic Object UVs so the Image Sampler's Color output can be plugged straight into the Color Input on a primitive shape.

Invert Alpha inverts the alpha portions of the image so that the alpha region becomes solid and non-alpha becomes transparent.

Invert Color inverts the color of the image.

2019.1 brings separate color channel outputs to the Image Sampler node.

new_to_2019.1-sml.png

Node-ImageSampler_example.png
Texturing the plane does not need a projection because the plane is a primitive with intrinsic UV map.