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Move, Rotate and Scale Parts in LightWave 2019

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Last modified: 10 March 2025

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The ability to natively move parts around with nodal displacement was added in LightWave 2018. Additionally, the modifier stack brings a lot of flexibility to nodal animation. You can have multiple instances of nodal displacement, which makes organizing, simplifying and reusing nodal displacement easier than it ever was.

Newtek introduced the Mesh Part node - a part is a polygon or group of polygons that share common points. A cube is a part that consists of 6 polygons and 8 points. The Mesh Part node allows you to set up nodal displacement networks that can move, rotate and scale all the connected points within a part as a single unit. In this tutorial I am showing some node setups that I have used to control parts.