LightWave 2024.0.1 Fixes
Last modified: 20 November 2024Build 3410
The following fixes have been made in LightWave 2024.0.1:
Content
support LW_STATIC_CONTENT containing 3rd party_support
Procedural Geometry
Fix hang with Procedural Geometry motion blur preview.
warning
Procedural Geometry is currently not supported by motion blur in OpenGL or VPR. This will be addressed in a future patch.
Fixed crash using a SubD object as a base for Procedural Geometry.
Fixed lathe node turns not saving.
Fixed profile flipping.
Octane Render for LightWave
Octane: fix instancing crash
Octane: "Reload scene also reload image maps" -off by default
Panning in IPR was broken, now fixed in 2024.0.1
Node Editor
Added a right-click menu item in the node editor "Remove All Frames"- right-click on a frame, you get this option.
Layout
Fix vdb primitive file name parsing causing a crash on load.
Fix crash reopening Graph Editor after baking channel
Set temp files to save in LightWave's own config folder to prevent read/write errors.
Modeler
Modeler Text crash - Now working properly.
UI
Mouse Wheel on Qt-based ScrollBar
Preferences
OBJ Format Preference Adjustment. Label for 'One Layer' has been corrected.
Set As Default for Color Space
Default Unit resetting - When the Unit System changes it has to reset the Default Unit the middle-ish entry to ensure it stays within bounds. This was happening during loading after the Default Unit had already loaded its value. This resetting now only happens when really needed.
Also fixed a spelling error in a PreferenceSystem header define. No API impact as the value remains the same.
Import/Output
Path read/write error