2024
 
1.0

QuickTime

WIP
Last modified: 18 March 2025

Apple has never provided a 64-bit version of QuickTime for Windows systems, however LightWave has a pass-through that will make saving to QuickTime possible again on such systems. When saving a QuickTime animation you will note that a new icon appears in your taskbar labeled QT32_Server.

QTServer.png

It’s not likely you’ll need to do anything with this application and it will quietly shut itself down when no longer needed. If you do need to you can open the window with a double-click on the taskbar icon, or a right click and choosing Open from the menu. You’ll get this window:

QTServer-window.png

In which you can change the Shutdown time and see how ongoing jobs are proceeding.

When you select QuickTime as your output format clicking on the Encoding Options button will show the following window:

image2016-2-4-23_48_1.png

The first setting is Stereo and you can choose different types:

image2016-2-4-23_49_46.png

Alpha is the next choice. It creates a QuickTime animation with integrated alpha channel.

QuickTime VR Object - QuickTime VR Objects are QuickTime movies that display an object from multiple views. Special data embedded in an otherwise ordinary movie tells QuickTime how to play through the frames of a movie as a viewer moves the mouse across the image. When the viewer moves the mouse down, the player skips a large number of frames to find one that corresponds to a view of the same side of the object, from a lower position. This can simulate rotating the object in space, if the views are right.

Once a scene with the appropriate camera and/or object movement is created, open up the Render Properties Panel and select QuickTime (.mov) under the File Format dropdown menu. Click the Encoding Options button to set the critical parameters for your animation.

The Compression Options button will invoke the standard QuickTime Compressor selection dialog. The choices are many and the differences subtle. The only relevant warning for QTVR is that you should set the compression to use keyframes at every frame, since these movies are not played in a linear fashion.