Surface Preview
note
This page is a part of continuing efforts to make the LightWave documentation complete. If a link takes you back to the main page, it leads to a page that hasn't yet been created. Let us know if you find one!
warning
UV-mapped surfaces represented by preset objects will show as untextured, because the UV maps do not have the correct coordinates to attach to. If you are using UV-mapped surfaces, choose Scene Object from the **Preview Object Mode ** list in Surface Preview options.

