Offset Normal Instances
The ways these inputs work depend on the type of Instancer used, as follows:
Item (Pivot) - XYZ axis of the parent object
Point - XYZ of the surface point, Y is the surface normal
Polygon - XYZ of the surface point, Y is the surface normal
Particles - XYZ axis of the particle
Surface - XYZ of the surface point, Y is the surface normal
Rectangular Array - XYZ axis of the parent object
Radial Array - XYZ axis of the parent object
Motion Path - XYZ axis of the point on the path, Z points along the spline
Spline - XYZ axis of the point on the path, Z points along the spline