2024
 
1.0

User Interface Overview

WIP
Last modified: 10 March 2025

LightWave’s Layout has been designed to provide the most efficient interface possible for your 3D animation work. Layout’s viewports provide visual feedback about the virtual world you are creating. By default, a single large viewport is displayed, but you can add more viewports showing different aspects of the project when that would be helpful. The display can be a highly detailed representation, or - depending on the scene’s complexity, your machine’s capabilities, and other factors - you can choose different modes. The modes range from bounding box stand-ins to wireframe representations of the scene, or perhaps textured or solid-shaded renditions. At the highest fidelity, you can use LightWave's render engine VPR to render an image directly in the viewport (as shown below).

Layout-overview.png

1. Top Toolbar, 2. Layout Tabs, 3. Modeler Access, 4. Toolbar, 5. Workspace, 6. Numeric Adjustment Controls, 7. Grid Display, 8. Start Frame, 9. Timeline, 10. Tooltips, 11. Current Item, 12. Item Picker, 13. Edit Mode, 14. Properties, 15. Selection Info, 16. Keyframe Options, 17. End Frame, 18. Transport Controls, 19. Preview, 20. Undo/Redo ,21. Rate/Step, 22. Viewport Menus