Scene Management
Organizing your Scenes
Taking on a CG project can be a challenge, whether it is a simple scene with one object, one light, and one camera, or a complex scene with hundreds of objects, bones, surfaces, dynamics, and everything else in-between. Keeping it all organized is key to a successful project, and this section of the documentation is all about the tools you can apply to keep your scenes manageable.
Starting with the basics of loading and saving items in a scene, the chapter then progresses from management tools like the List Manager onto more complex tools such as the Scene Editor and Graph Editor.
File Menu Section
Layout’s File menu section contains common file management commands and tools.
Editors Section
Scene / Dope Editor
Surface Editor
Presets
Image Editor
Graph Editor
Backdrop
Items Tab
The Items tab is where you will load or add objects, lights, and cameras to your scene. You will also find tools for replacing, renaming, selecting, and deleting scene items.
Graph Editor
LightWave's graph editor is a graphical way of manipulating scene items over time
Scene / Dope Editor
A full explanation of LightWave's Scene Editor and Classic Scene Editor