Advanced Animation

Go to the Animation section of the Reference part of the documentation for more in-depth animation advice:

Simulation

  • Bullet DynamicsLightWave's implementation of the Bullet dynamics library
  • FractureCreate realistic breaks for your objects
  • FlockingSimulate animal flocking behaviors
  • FX DynamicsLightWave's original dynamics system
  • HyperVoxelsLightWave's original volumetric system
  • OpenVDBIndustry standard volumetrics