2024
 
1.0

SkyTracer 2

Last modified: 18 March 2025

The SkyTracer2 Environment was designed to create sophisticated atmospheric effects using real-world parameters. You can adjust the Atmospheric, Cloud, and Sun settings within the interface to create a variety of beautifully rendered sky images. These skies can be rendered (volumetrically or as a 2D effect) within an existing scene, or saved as image files to be composited or used as texture maps.

Image3643

SkyTracer2 simulates light scattering and light absorption in the atmosphere. The settings for this simulation are real-life parameters such as atmosphere thickness, cloud altitude, sun position and so on. Because SkyTracer2 uses volumetric lighting techniques, you can even get spectacular effects like the sun casting light rays through the clouds. You can adjust both the current Time and Location settings to accurately simulate the sun rising or setting, anywhere in this world or another.

Image3649
Default SkyTracer2 settings

Image3655
Several Presets

The interface is split into two sections: global controls are at the top of the panel and controls to adjust atmospheric effects are at the bottom of the panel.

Skytracer2 clouds close

The SkyBaker button brings up the SkyBaker Panel.

Sky baker

The Dissolve setting adjusts the transparency of the SkyTracer2 effect and the Planet Radius adjusts the size of the planet, and thus the size of the atmosphere. The default value of 6.3Mm represents the size of the Earth.